Project type: iOS App // Client: Ochsner Health System // Employer: Smashing Boxes


THE CHALLENGE

You Are When You Eat

Recent research shows that restricting eating to a 10–12 hour window in sync with the body’s circadian rhythm can support weight loss without calorie counting.

Ochsner Health System’s innovation accelerator (Innovation Ochsner, or iO) engaged our team to design a mobile app to help users adopt this “time-based eating” approach. Unlike traditional calorie-tracking tools, this app would focus purely on when you eat, not what you eat. The product was intended both for a clinical weight loss study and for general consumer use.

MY ROLE

I led end-to-end UX design from research through prototyping and testing; collaborating with clinicians, researchers, and engineers.

  • Understand: Discovery research, user interviews, personas

  • Analyze: Research synthesis, journey mapping

  • Design: Workshops, sketching, prototyping, design system, UI and interaction design

  • Validate: Usability testing with patients and staff

Understanding Our Users

We began with contextual interviews with clinicians and patients to understand motivations, challenges, and habits around eating behavior.
Key insights revealed:

  • Calorie counting was tedious and unsustainable.

  • Users wanted a frictionless way to track meals.

  • Clinicians needed accurate, time-stamped data with minimal user effort.

From these findings, we created personas and user flows to guide design decisions.

ioPersona2.png
 
iOFlow.png
IMG_4469.png
IMG_0177.jpg
 

Rapid Ideation

To move quickly from research to solutions, we hosted an ideation workshop with clinicians and engineers.

We sketched, whiteboarded, and wireframed ideas together; validating feasibility and refining concepts in real time.

This collaborative approach helped align stakeholders early and accelerate iteration.

 

Testing an Insight

Logging meals multiple times per day can be burdensome; and any friction could compromise the study’s success.

During sketching, one idea stood out:

What if logging a meal was as simple as taking a photo?

A timestamped photo could capture exactly what we needed; the timing of each meal without requiring calorie entry or complex tracking.

We quickly prototyped a lightweight camera interface and tested it with users.
Feedback confirmed the concept’s value: it felt intuitive, fast, and effortless — aligning perfectly with our goal to make meal logging nearly invisible. 

cameratest.png

Outcome

The photo-based logging concept became the foundation for the app’s MVP. By focusing on ease and simplicity rather than calorie counting, we aligned the design with real human behavior and scientific intent; making time-based eating accessible to everyone.

ux_ACCT_SETUP.png
graph.png
 

Dashboard interaction

Design iterations and key screen exploration for user dashboard interactions.

 
Previous
Previous

University of Denver: Using data visualization to re-engage with alums

Next
Next

Tinkershot: Exploring new modes of interaction